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Rebound Development Video #1

April was a slow month, I admit. It was as far as posting was concerned, anyway. However, progress continues! I could continue on to bore you with technical comments about the behind-the-scenes work that has been going into Rebound, but I won’t. Rest assured, improvements and advances are being made that contribute to the eventual working and enjoyable order of this game. Now, as much fun as it would be to whip out a screenshot or two for all to enjoy, it would be much more fun to whip out a video. This is not final material or anything, and I hope you’ll watch out for the programmer art (and the programmer music), but at least you can see how it’s starting to shape up.

Click here for a direct link to the video.

World of Goo Trailer #2

As everyone knows, I’m very much looking forward to the release of the independently created game known as World of Goo. As such, I was excited to see a new trailer which shows some new developments since the last one. Observe:

Oh, the excitement.

Swirly Sights

I’ve finished tying up loose ends from implementing Box2D version 2.0.0, which was released a while back. The new version implements some nice features which will help Rebound a bit. I’ve also completed some other nice improvements, which is best shown by a video, but since I haven’t made one (I will eventually, I hope), here’s a screenshot:

Rebound

The swirly vortex thing in the background is a nice improvement over… black. I’ve also made some more progress on making the editor a bit more user-friendly. Hopefully I and some others will be able to make a few fun maps for this thing.

Working on it

So I haven’t posted in a couple of weeks because there hasn’t been a whole lot of really interesting stuff to show. That, and I’ve been fairly busy with a few things, such as my XBox 360, among other things. Most of the work I’ve been doing on Rebound has been kind of boring… that is, the menu system. You can take a look if you want (watch out for that programmer art, again):

Rebound Menu

You can’t say I didn’t warn you. On the bright side, though, I’m just pretty close to finished with the menus, so I can get back to the fun stuff - and don’t worry, I’ll make them look better at some point.  At least there are circular obstacles in there now.

BF: Heroes Video

I recently saw the new Battlefield: Heroes video, and I am looking forward to the game’s release this summer because, not only is it free (which goes a long way) but it looks like a pretty decent game. The cartoon, “good old” fun style really appeals to me. Of course, there’s also the drivable tanks and airplanes, matchmaking system and being able to sit on the airplane wings and shoot things. Yeah.

You can see the video at the Battlefield: Heroes website.