The original Rebound prototype was my attempt at learning a 2D physics engine called Box2D. It was also my first try at making a game in less than a week for the Experimental Gameplay Project. I made this very basic prototype in 3 days.
Basically, you just throw a ball at a target, with obstacles constantly bouncing around the screen, and try to get it there in the least number of shots you can. The most interesting aspect of this game is probably the physics. You can throw the ball and bounce it off the edges of the screen, and/or bounce it off the floating obstacles, and everything reacts accordingly. I also made the rounds random, so you can actually keep playing it for several minutes before you start to think, “Well, this is getting old.”
You can download it direct from my webspace.
The full game, now called Orb-7, can be found here.