Vengeance r2 is a Quake engine modification I worked on for a few years, early on in my learning of programming and graphics technology. Through tinkering around with this project, I developed my skills significantly in the areas of OpenGL and C. A number of developers from the online Quake modding community, including DrLabman and Black (aka BlackHC), contributed heavily to the project. The project also included a QuakeC and content modification portion which added new single player and deathmatch levels, altered and improved the game balance and AI, and added bots (Frikbots) for multiplayer.
- Enhanced, scriptable Particle System
- GLSL Per-pixel lighting
- Improved file format support, including MD2, MD3, Half-Life BSP, PK3, .tga, .jpg
- Reflective Water
- Light Blooms
- … and more