Home > Development > RainSaver v1.0

RainSaver v1.0

September 21, 2009 Leave a comment Go to comments

I had been working on this project for quite some time, but it took me a while to iron out one last bug. Finally, I have it completed. RainSaver is a screensaver (so far just for Windows) that warps the current screen using fragment shaders, creating a warpy raindrop-on-water effect for your screen. It also darkens the screen a little, to further protect the screen. The program uses SDL and OpenGL.

You may also notice that there is now an “Other Projects” page, since there wasn’t really another good place to put a project like RainSaver. I don’t know how often I’ll do projects like this, as this site is primarily about games, but if I start a project that has certain related aspects like this one did, I’ll probably stick it in that section.

Categories: Development Tags:
  1. Almost
    September 26, 2009 at 2:41 pm

    Hey! I like this, very stylish, but it doesn’t work properly with my widescreen (16:9, 1366×768) resolution. (It works fine if I set the resolution to a more standard 1024×768)

    It skews the screen and applies a strange grayscale filter.

    I could’t figure out any way to take a screenshot of screensaver as it would break the screensaver focus.. but here’s a faked image of roughly what it looks like

    • September 28, 2009 at 5:46 pm

      Hmm, I’m not sure what would cause something like that. In theory, it should work with any standard resolution, anyway. Just out of curiosity, what gfx card / OS are you using?

      • Almost
        September 28, 2009 at 5:54 pm

        Windows Vista 64 bit, ATI Radeon 4650

  1. No trackbacks yet.

Leave a reply to Entar Cancel reply