Gameplay Time Value 2 – Analysis
A while back, I posted a poll asking how much gameplay value that people expected out of a new, $60 game in terms of gameplay time. Here is a little bit of interesting data and analysis about the feedback:
- At the time of this writing, there have been 20 responses to the poll.
- According to the poll responses, counting the “I don’t care” response as 1 hour, the average minimum gameplay time is approximately 27.85 hours.
- Based on this number, the average value of gameplay among those who responded is about $2.15 / hour for new, $60 games. This ratio is even lower than the ratio found for $15 XBLA games, which is to be expected. The larger titles often have more time, disc space and team with which to craft expansive universes and deep multiplayer experiences.
- This suggests that those games which live up to gamers’ expectations are (once again) a more cost effective form of entertainment than going to see movies in theaters, which typically cost around $4 / hour.
Comments? Questions? Is this similar to your standards of value? Do you like to trade some quantity for more quality, or vice versa? Leave a comment!