> Steel Storm: Episode I Review
Steel Storm: Episode I Review
Steel Storm: Episode I is a top-down shooter game from the independent development group Kot-in-Action Creative Artel. Set in the distant future, Steel Storm has players fighting their way through deserts, cities and industrial complexes in order to complete various missions and cripple the enemy force. In other words, it’s good ol’ fashioned arcade action fun.
Built on the powerful Darkplaces engine, Steel Storm does a fine job in terms of special effects and graphics. They go a long way toward bringing that classic arcade action feel. They also have an impressive set of music tracks and sound effects. The focus on the storyline is pretty light so far, but there is plenty of potential to expand on that in future episodes in the series. In terms of gameplay, it’s exactly like it looks and sounds. Dodging, shoot-em-up play with lots of explosions and old school feel, all updated on a modern engine. In addition to the single player campaign, the game also supports cooperative campaign, as well as deathmatch, which can be a bit more tense.
My main gripe with this game is that it’s too short, with only a handful of campaign and deathmatch levels. Seeing as it’s free, though, I can’t complain. The next episode is planned to include many more levels, as well as new enemies, bosses, weapons, etc.
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Overall, it’s definitely an enjoyable game, especially for fans of the genre, and an impressive effort from an independent group.
The first episode is available for free download, and Steel Storm: Episode II is available for pre-order at the Steel Storm website.
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