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RainSaver v1.1

Just a quick one today, to let you all know that I’ve released a new version of RainSaver. This version includes some new changes to cap the framerate, and ensure that it doesn’t suck up an inordinate amount of CPU power. In case you’re interested, this is done by checking the time since the last frame, and if this value is not high enough, wait a few milliseconds until the frame has taken the appropriate time for the capped framerate.

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