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Terrain Tuesday #5
This is the Terrain Tuesday you’ve been waiting for… unless you’ve been waiting for something other than what I’ve been working on this week. In any case, I think you’ll be happy with my progress.
I told you last week that I would be working on some kind of texturing support for the editor. Good news on that front. I did. Now you can paint textures onto the terrain just about as easily and intuitively as shaping the terrain itself. Here’s a little something I whipped up, so you can have a little bit of an idea what can be done with it – keep in mind, after making the textures, this only took a few minutes to put together:
Comments, suggestions, and discussion are welcome.
Categories: Canyon Editor
game development, Games
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