Factory WIP #2
A while back I posted about the progress of my work-in-progress factory level. I’m slowing down work on it now, but I thought I’d show you its current state. Here’s the screenshot:
As it’s meant to be underground, I thought it no stretch to add rough, jagged rock walls along the sides, which definitely add to the detail and atmosphere. I know there’s still a lot that could be done with this level, but it’s a bit lower of a priority now. I hope to make a lot of progress in the engine coding in the near future, but we’ll just have to see how that goes.