Home > Games, Orb-7 > Orb-7 Released!

Orb-7 Released!

September 19, 2008 Leave a comment Go to comments

Orb-7 version 1.0 has been released! You can download it right here:

Orb-7 Version 1.0 for Windows

Orb-7 is a physics-based puzzle game in which the player is challenged to get a particular orb to the finish in as few shots and fastest time as possible. The game includes 35+ levels, and has support for custom levels. It also has two different game modes: one which focuses on the puzzle, giving the player a certain number of shots to win, and another which focuses purely on speed, with highscores for each mode.

Also included in Orb-7 is an in-game level editor which allows you to create your own levels. More information on the level editor is included in a text file in the package. I’m looking forward to seeing what kinds of creations people come up with, so if you make something cool, feel free to let me know!

Orb-7 utilizes Box2D, SDL, and SDL_mixer.

By the way, there may be a bonus map or two, hiding somewhere in the game. Maybe.

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Categories: Games, Orb-7 Tags: , ,
  1. DrLabman
    October 23, 2008 at 3:24 am

    Was actually more fun and challenging then it looked.

  2. DrLabman
    October 23, 2008 at 8:25 pm

    I just thought i might add that I think some things could do with more polish and it would be a very nice game.

    Things to consider:
    -Less text, pictures or tutorial levels work better at teaching people how to play better then a lot of text.
    -The UI could do with a bit of an overhaul.
    -The buttons in the UI should be make with better images this would make a huge difference to the overall feel of the game
    -When a level starts it would be better if it starts zoomed out and zooms into the main ball giving the player a better idea of what the setup is like without having to use the zoom out key right away
    -Add the ability to zoom in/out using the scroll wheel
    -Bind the right mouse button to the change ball command
    -The gravity indercater might be replaced with a sloap indercater as it makes more sense for the set of objects to be on a table which could be on a sloap.

    So theres some ideas about where to go from here 🙂

  3. October 24, 2008 at 2:55 pm

    Good ideas, thanks for the comments.

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