Tower Infinite is an infinite procedurally generated platformer game I created on my own in 48 hours for Ludum Dare 12. The game automatically generates each level, and becomes more difficult as the player progresses. The object of the game is to get as much score as possible by destroying enemies and mines, picking up bonuses and powerups, and finishing each level quickly.
Original Source code (.zip) (BSD)
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August 12, 2008 at 6:08 pm |
[...] contest, Ludum Dare 12, the theme of which was “The Tower.” My entry is called Tower Infinite, and it is an infinite procedurally generated platformer. The voting for the contest is still in [...]
August 25, 2008 at 10:08 am |
[...] I participated in a couple of weeks ago, are now available. You can view them here. My entry was Tower Infinite, a procedurally generated vertical platformer. I didn’t win anything, but I got in the top 5 [...]